Greetings Commanders,
This week's developer feedback is below here
S: Add officers preset setting for offensive and defensive.
A: We are working on it. If everything's good, this feature will be added in December.
S: I would like to request that the Lilith Producer and team address the community on their plan to counter cheating in context of account sharing and use of unofficial clients and emulators that allow one or a few persons to control a large number of accounts using multiple emulator instances on a single device to gain an unfair activity and unit advantage over alliances that play fairly with one person per account. There are known instances of alliances using as few as 2-6 people to control upwards of 50 accounts on a single device. This should be addressed in context of what actual actions, plans, and changes to the game does Lilith have planned to not only encourage and remind of the game policy, but actually enforce it. For example, there are confirmed methods to add code to games developed with Unity to detect if the application runs in an emulated environment instead of the official game client. Secondly, since there is an official game client, why has Lilith continued to allow the use of third party emulators given these anti-cheat measures are available. Thr use of emulators in a single device is likely to be the root of most of thr unfair gameplay. While account sharing is very complex to resolve accurately and fairly, preventing the use of emulators, I believe, would reduce the majority of unfair gameplay that still exists in the game. Beyond this, it would also be nice for Lilith to at a minimum just acknowledge some of the problems in the game to the community with even drafts of concepts of plans if that is all you have, rather than go 6 months to a year with only pay content while you do not use that funding to proportionately improve the existing game experience. I believe emulators are the 99% problem. The rest would be neglidgible in comparison. Thank You, DX7
A: Thank you for your suggestion. Our team has already updated our anti-cheat system and we are continuing upgrading it. We will soon release a ban list in our community. We really appreciate your love and support for our game.
S: lower costs to go to servers closer to you (also dependant on your power) I don't see why I can't go from S6 to S7 at a reduced cost but I can go to S40 for the same price.. which doesn't make sense.
A: The costs of going to different servers are the same for now. We are considering lowering the cost if you go from a glory server to an elite server.
S: During the Recruitment Drive suggest putting an icon on the cities so commanders know which camp is represented. Each week there are tons of requests looking for where liberty, vanguard or martyr are located.
A: Thank you for your suggestion. We are thinking about adding a feature that you can change the camp of the chest with some gold.
S: With the addition of naval units in update 11.0 there should be a separate 5 star piece added the same way there is one for aircraft. You have now put the burden of all three types of units on not only camp and universal coupons but the standard 5 star pieces. This should not be hard to figure out since air units have a dedicated 5 star piece.
A: Yes, we have. For example, you can get some 5-star naval force pieces at the event [Tide of Honor].
S: was in a hegemon match with S50. We captured all targets in and still had to wait for it to end despite them not showing up. Create a forfeiture bonus award and end the match if the opponent doesn't show up after 35 minutes from the start of the timer.
A: We believe it is a very good suggestion. We are having a discussion about it.
S: Instead of not allowing planes to interact with ships at all at the start allow them to interact but make them work like they're a plane of the tier that's the naval level cap, so if it's 7.2 max navy make planes work as if they're 7.2. Or alternatively above the water only allow planes that are below the max navy level cap. This will stop aircraft carriers from being too op at the start.
A: We have temporarily disabled the navy's ability to engage in combat with the army and air force because the players are having a relatively low level of naval units. We will enable it at an appropriate time. We also think your suggestion is fantastic and we will have a discussion about it.